I spent the day yesterday trying to get an overview of the amount of content work we have ahead of us, and I must admit, once I had checked the few things that were done off of the list, I felt a bit bummed. On the art side, we have a lot left to do. (Note that all rooms are not even featured in this list, (!!!))
On top of this backdrop list, we have a another bizarrely long list for characters and animations that, to say the least, is a bit intimidating. Fortunately for us, this is the stuff we love to do. It may look like slow progress in the big picture, but here at our workstations, pixels and polygons are being slapped in place by the second, and I’m happy to report that what we have so far is looking very promising.




