So what’s next? Well, yesterday we launched trading cards for TJD1 over on Steam and intend to launch them for TJD2 asap, since we’ve been hearing many people request those. We’re also planning a small patch of TJD2, adding some polish over some rough bits and also patching up a couple tiny bugs. We’ll also be extending the behind-the-scenes thing with some more material about the cast, since we feel they’ve been somewhat neglected in it all. This is not an update we are rushing however since the current build -across all platforms- is shockingly stable and as we well know from our previous experience: Ever time you update something, you break something. So we’re being very cautious this time.
Another big slice of news is that TJD2 now is available on Desura, which is where TJD1 originally launched, before we had partnered up with Steam. Oh and in other news, we plan on launching the extended TJD2 soundtrack over on bandcamp… soonish.
Hopefully an update some time soon about our progress with TJD3 as well, but no promises. We still haven’t really had the chance to focus on it full force yet, but I’m positive that we will soon enough.
Thanks for reading and as always thanks for supporting our development!
The TJD2 pre-order campaign raised $4,213.81, exactly half of which will go to the construction of Mavuno Secondary School in Tanzania. A giant Thank you to all of you who supported us (and the school!) by Pre ordering. You are awesome.
The full TJD series consists of three games, of which the third one is currently in production. More on that later!
A humongous Thank You to these important people who helped push the envelope and make TJD2 the awesome game it now is:
And last but not least, thanks everyone who have supported our development by purchasing a copy of the game or simply by helping us spread the word on twitter and all that jazz. It makes a huge difference. We love you!
Oh joy, we’ve finally got a release date set for TJD2
The game will be available on PC, Mac, Linux and iOS on the 25th of August. Today we also start taking pre-orders so you can get the game at a discounted price of $5.99 ($8.99 retail price), with Steam keys and a free copy of the first game included at no extra cost.
Some of you might remember that I wrote about the Mavuno girl’s school project a while back. Ever since I was working with Mavuno in Tanzania I’ve been trying to find a way to continue supporting their work, and now we’ve decided to share 50% of the pre-order revenue with this project.
Indie game development + community development = AWESOME